2D Spine Animator

Company: SuperGaming
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Job Description:

At SuperGaming, we are putting India on the global gaming map. We have built games like MaskGun (70M users globally) and Silly Royale (20M users globally) in the past. Now we are building Battle Stars (3M users in a month) and Indus (an Indo-futuristic Battle Royale).We are seeking a skilled 2D Spine Animator to join our creative team. As a 2D Spine Animator, you will be responsible for creating high-quality animations using the Spine software or similar tools.Responsibilities :Develop and refine animation assets, including keyframes, poses, and animations cycles.Collaborate with other animators, artists, and programmers to ensure seamless integration of animations into the game or project.Develop animations with a strong sense of timing and motion, emphasizing fluidity and responsiveness.Participate in the testing and feedback loop to identify and address any issues or improvements related to animations.Adhere to project deadlines and milestones, effectively managing time and prioritizing tasks to ensure timely delivery of high-quality animations.Troubleshoot and solve technical and artistic challenges related to animation, finding creative solutions to deliver the desired resultsExperience & Skills required :A strong portfolio demonstrating expertise in 2D animation, with a focus on character animation and motion principles.Extensive experience and proficiency in using Spine software for character rigging and animationProficiency in Adobe Creative Suite, particularly Adobe Photoshop and Adobe Illustrator, for creating and editing assets for animationsExcellent eye for detail and ability to maintain consistent character proportions and style throughout animations.Ability to work under pressure and meet tight deadlines without compromising quality

Posted: October 1st, 2023